You'll find a secret room containing the Fire of Bat powerup. Head all the way to the right of this room. Castlevania: Symphony of the Night—Unauthorized Secrets and Solutions Exit the room the way you entered and ascend the stairs to the left. Castlevania: Symphony of the Night The two SoN Clock Towers share a common secret: four gears are located in the main tower, two in each chamber. Don't go down just yet. Once you do, turn into a bat and fly up. Credit to individuals who made this on the image. The completed map shows a secret room connected at the bottom left of this area. And the items hiding under the collapsing bridge. You can now summon fireballs by pressing circle as a bat. ... Pro-tip: Stick with the Holy Water, and use Hydrostorm, or Richter's adventure spans about 20 rooms. There is a slight chance you can find the missing room by purchasing the Castle Map from the Librarian. 1. There are 1890 rooms in total. Hitting each of these until they make a small click rather than a loud clank will raise the gate in the lower-left of the tower (upper-left in the inverted version). Near the beginning of the game, there is a room full of mermen. Castlevania Symphony of the Night has many secrets. Backtrack and drop down where the spear guard and bone archer are. I have 199.8%, and with the Save Point and the 3-room-long room uncovered on both maps, that will put me at 200.6%, which is perfect completion without the … Thought this 200.6 map might help some who are stuck in SOTN. Close. "The room on the right is a save point. The Underground Caverns is first entered through an opening in the floor in the Marble Gallery that is opened once a nearby switch is stepped on after obtaining the Jewel of Open.There are two paths straight downwards: the right path is a "long drop", while the left path is a basement section. Gradually fight your way down this tower. Secrets & Tips. - If you beat him without getting any 'Sub-Weapon', Alucard earns HP and +5 LCK. Castlevania: Symphony of the Night Geography. It will raise you a few more pixels making it much easier to get credit for the rooms. Posted by 5 years ago. Go to the left to the first Save Station. 4-6. Grab the heart up, and slash away at the leftmost wall. Unfortunately, the only way is to carefully comb over them to find the discrepancy. Theres a secret set of stairs that can be brought down to the enter an attic. - If you beat him in under 1 minute of gameplay, Alucard earns +5 HP. 35. - If you beat him without getting damaged, Alucard earns +5 HP. Fig. Start with better stats: Alucard's attributes changes depending on how Richter destroyed Dracula in Final Stage Bloodlines. Grab and equip the bandana. I have heard stories about using the wolf/bat and this tunnel to unlock it. Secret Names. 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